Wednesday, March 12, 2014

Baking Nurbs into PLA

I found out a way to bake out any NURBS object to PLA in Cinema 4D. Found out this process on a project I did a couple of months ago involving a lot of spline animation with dynamics. I needed to make a small change in the spline animation and instead of doing it all over again and hoping it would turn out the way I wanted, I instead looked for a solution to bake out the Sweep NURBS on the spline to PLA and then edited the vertexes with a correction deformer. Hope you find this useful!

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