Saturday, October 15, 2011

Reel '11.5

I finally got around to editing a new reel. I wasn't too sure with the song, I do like it myself but I do fear that some people may think the song is a bit obnoxious. After awhile not being able to decide if I wanted this to be my most up to date edited real, I just thought to hell with it, I'll post it up & that would be that. Well anyways, enjoy!

Wednesday, October 12, 2011

Sketches

Today I got around to uploading some sketches from my most recent sketchbook, a wide verity of characters from stylized people to some robots.

The ones I like the most I will probably end up bringing them into Illustrator to turn them into vectors & give'em some color.

Suited Hipster

Super Sayian Dude...

Hipster

Hippy? 'er Hipster?

Random Faces

Getting Ready for Work?

Inspired by the 'Minions'

Orc!

Beffy Robots

Random Robots

Slim Robot

Tuesday, September 13, 2011

Animated Shapes With a Hit of Hanna Barbera

Throughout the last couple of weeks I've been working in bits on this little five second piece of animation. Initially I just wanted a simple piece of animation with a shape forming fluidly into other shapes with exploring some principles of animation (squash, stretch, exaggeration, secondary action, etc.) About half way through the project I thought I'd dip into some sound design since I hadn't for awhile & I had over 60gbs of sound effects at my toes. Some more info in the project on the Vimeo page.


Monday, September 12, 2011

Help Bot 2000

Help Bot 2000

Messing around Cinema for a couple of hours & ended up making this quick robot character. Did a little in post in After Effects. Found it much more effective to use render out a depth pass & deal with it in After Effects then to have the depth of field be rendered out with the beauty pass.

I'm sure this little guy is trust worthy around your house, you know, with those red eyes.

Sunday, August 28, 2011

Retro Gaming Models

A bit ago I wanted to dive into some more modeling with Cinema 4D since I made the jump to it from Maya a couple months back. I had some fundamentals of modeling knowledge from using Maya for a couple of years & wanted to work them out with the tools that Cinema 4D had in their set. I discovered that Cinema 4D's deformers were more forgiving then Maya's, which would pretty much overall mean that I would feel more confortable with using them. Some of these models were made in couple of hours so some of the typology doesn't flow well like it should but I think it was a valid sacrifice to make in the time it took to make them.

Some more info on the Vimeo page.

Sunday, August 7, 2011

Circles & Shapes Placed Around My Name

For awhile I've been meaning to just sit down & design some stuff & publish the same day so I spent my Sunday evening messing around with some shapes in circles & placing them around my name in After Effects. Hopefully I'll commit to publishing some simple designs a couple times a week.

John Patrick Ryan Somerville "Stamp" Design

Tuesday, July 26, 2011

Spinal Tap Intro & BMX Video

In the past week I've been working on a piece for Fox Head. Fox wanted me to create an intro for their Spinal Tap video using their art work. So they sent over the photoshop file & then went straight to peeling the layers apart. I set my head on including C4D in this project to give it a little something more & this was the final product.

I definitely wanted to do more with it but as always you gotta get'er before the deadline. It was quite a fun project with the art direction.




Also I never updated when I posted the BMX edit I was working on, so here is the update finally.

I worked hard on the color correction this time around to capture the feel of the song I had picked out. I also used the warp stabilizer tool in After Effects to help out some of the footage, helped a whole lot since you know I suck at filming ;P